Of course, they are the most critical aspects of the game. But there are dungeons to explore before all of that. Everything will eventually come into place, and a massive adventure of epic proportions will unfold. The Beheeyem are still following the player, and their memories of being a human refuse to return. There have been reports of Pokémon being inexplicably turned to stone throughout the world. The primary plot will begin to emerge in bits and pieces from here. Once in town, the player will make new acquaintances, meet their destined mate, and go on mysterious subterranean explorations. Still, they are immediately brought to safety by a kind Nuzleaf with a southern accent who teaches them the ropes and leads them into town. The Pokéhuman is startled to discover that a gang of Beheeyem is assaulting them. Pokémon Super Mystery Dungeon tells the narrative of a person who has been transformed into a Pokémon and has lost their memories. However, if the player is displeased with their chosen Pokémon, the outcomes can be overturned. The results determine not only which of the 20 starter Pokémon they will become, but also who will be their companion. The player will begin playing Pokémon Super Mystery Dungeon by taking a short personality test. Pokémon Super Mystery Dungeon: The Story Of The Game
Refer to the PSMD Pokédex index to find which evolution comes first (for example, if the starter is Eevee, the first evolution is Vaporeon). (PSMD only) The evolution must be the final evolution in the line. If you pick a Pokémon with multiple evolutions, the first on will be used. In my example, I got the first three moves from the level up, and the fourth from Zorua's set of egg moves, although you are not required to stick to these you can pick anything you want.
It's been a while since I tried having less, but I remember things not working with fewer than 4 moves. You should see this when editing Pokémon Super Mystery Dungeon (Gates to Infinity has a much simpler interface):įor the purpose of this guide, I'll do this:Įach Pokémon must have 4 moves. You can do this either by double-clicking or by right-clicking and clicking Open.Įdit things to your liking. Save the solution, to avoid having to repeat step 2 if something goes wrong.Įxpand the project you just created and open "fixed_pokemon.bin". This is one of the heavier mods, and may take some time even on beefier computers. On the New Project window, choose "Starter Mod" in the drop-down, and fill in the name with something that makes sense. I don't know if will work on the Japanese version of Pokémon Super Mystery Dungeon, but it will not work on any other version of Pokémon Mystery Dungeon: Gates to Infinity. This has been tested on the North American and European versions of Pokémon Super Mystery Dungeon, and the North American version of Pokémon Mystery Dungeon: Gates to Infinity. You must have Java on your computer to use this. It is the last item in a similar list in this video if you're fine with being spoiled, or if you've seen it before. Portrait patching - Shows the default portrait in the absence of a more specific emotion portraitĪnimation patching - Substitute missing story animations with dungeon ones to avoid the attack animation being used for everythingĪnd something else in the scripts specific to Pokémon Super Mystery Dungeon that can't be mentioned without revealing spoilers. High-Res model patching - Prevents your model from disappearing during certain closeups Starter editing - Makes playing as other Pokémon possible
This mod patches a lot of things to bring the best possible playing experience.